Morty Update Patch Notes In Multiversus – August 23rd 2022

The new Multiversus update is releasing today and it will add Morty to the list of characters and players already are looking for the patch notes. If you are among these players, we have got you covered. Below we have provided all the Morty Update Patch Notes in Multiversus.

With the new update, the game developers of Multiversus have claimed that they have done some character improvements and bug fixes. These all additions are all set to be added to the game on August 23rd.

Here we have provided all the available detail about Morty Update Patch Notes, the bug fixes, and improvements and expectations from Morty once it lands in the game. Keep reading!

What Are The Multiversus Patch Notes For Morty Update

Image Of What Are The Multiversus Patch Notes For Morty Update

If you are an avid player of Multiversus, you must have gotten the information about Morty’s arrival earlier. It was confirmed earlier that Morty will be added to the game as the first Season One character. Alongside Morty, Black Adam and Stripe are also confirmed to be part of the game.

To have an idea about all the additions coming your way with the new update, you must read the full MultiVersus patch notes for August 22 that we have provided below:

1. General:

  • Morty will make its way to the game on 23rd August. He will be the first Plumbus-wielding character! This patch is entirely server-side so all updates are Online-Only and will not be reflected in local/lab play until the next patch.

General Perks:

  • Ice To Beat You! – Projectiles will only apply Ice debuff to fighters that are not already debuffed by Ice.
  • I’ll Take That – Unstacked cooldown refund decreased from 0.5 seconds to 0.25 seconds
    • Stacked cooldown refund decreased from 1 second to 0.5 seconds

About the Gameplay System:

  • Fixed a bug where ability cooldowns may not trigger when projectiles are spawned close to terrain

Characters
Legend:
= Buff
 = Nerf
~ = Change
Note: Attacks callouts reference default controls.

Arya

  • + Assassin Passive:
    • Reduced extra damage is taken from 14% to 5%.
      • We’re evaluating if this passive should be removed entirely. We want to take a step toward that while trying not to go too far too fast. We don’t want to create an assassin-dominated meta.
      • Movelist Description of this change will not be updated until the next patch

Morty Update Patch Notes

Image Of Morty Update Patch Notes

Finn
Since we removed some power from the Backpack on Finn, we’re pushing some additional power into the rest of Finn’s attacks to give him more kill options.

  • + Air/Ground Neutral Special:
    • Increased base damage from 5 to 6
      • This base damage is increased by holding and charging the attack
  • + Air/Ground Down Special (BMO Chop)
    • Increased Damage from 18 to 20
    • Increased Knockback Scaling from 18 to 20
  • + Assassin Passive:
    • The reduced extra damage is taken from 14% to 5%.
      • We’re evaluating if this passive should be removed entirely. We want to take a step toward that while trying not to go too far too fast. We don’t want to create an assassin-dominated meta.
      • Movelist Description of this change will not be updated until the next patch

Garnet
Garnet buffs are incoming in the next patch!

Harley

  • + Assassin Passive:
    • The reduced extra damage is taken from 14% to 5%.
      • We’re evaluating if this passive should be removed entirely. We want to take a step toward that while trying not to go too far too fast. We don’t want to create an assassin-dominated meta.
      • Movelist Description of this change will not be updated until the next patch

Patch Notes Continued

Iron Giant
The iron giant is currently dominating with abnormally high win rates at every skill level. Iron Giant’s Neutral Special with stacked cooldown reduction and Velma are causing too few windows for opponents to counterplay. Updates to Iron Giant, global updates to perks, and Velma updates should help provide more windows of opportunity for opponents against Iron Giant.

  • – Air/Ground Neutral Special:
    • Increased cooldown from 23s to 25s
  • – Air Up Attack:
    • Hit boxes shrank to more accurately fit the attack visuals
  • – Air/Ground Up Special:
    • Reduced damage by 1 and base knockback on the final hit of spin
  • + Air/Ground Down Special:
    • Allow cancel out of Cannonball if it hits an enemy

Superman

  • ~ Fixed a bug that would allow Superman to grapple enemies that wall bounce even if his hitboxes did not connect.

Taz
Taz buffs are incoming in the next patch!

Velma

  • – Air/Ground Down Special:
    • Velma Educated buff reduced cooldown return from 75% over 8 seconds to 50% over 8 seconds.

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The Last Words

This was all about Morty Update Patch Notes In Multiversus and all other essential details. Hopefully, the information was helpful.

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